05
Sep 11

How an Online Conference 5 Years Ago Led Me to Share #CookieLove with my Grandma

The opening keynote at SLBPE 2007 – Look at all that bad system hair!!  
Image courtesy: Rosefirerising

Back in 2007 when Second Life was still at the peak of its hype cycle, I and a few others who had been working to explore how virtual worlds could be used for education decided to hold a conference in Second Life to discuss it with other educators.  I know, it doesn’t sound very novel now, but it was the first time it had been done and the Second Life Best Practices in Education Conference was born, with over 1400 unique avatars in one 24 hour period talking about the cutting edge of education.

One of the people I met through that conference had the cutest dog avatar I’d ever seen and on a day when I was so stressed out I hadn’t slept literally in three days and was panic stricken that horrible things would go wrong and the whole conference would be a disaster, this cute canine avatar named CDB Barkley was cheering us up a storm and helping us go with the flow.  At the end of the conference when it was all over and I felt like passing out from fatigue, there was this magical moment where all of the organizers and the real trooper attendees who had stuck it out to the very last session all congregated, and I very clearly remember CDB telling us what a great job we had done and I cried right there on the spot in gratitude.

Five years later, it’s still going strong (though now called Virtual Worlds Best Practices in Education to account for other platforms), and many of the connections I made at that first virtual conference have become the kind of net friends every gal should hope to have – great professional colleagues, many of whom I’ve since met in person, and great life friends, sharing stories about their experiences not just with technology but also life in general.

Fleep hanging out with Alan and Joanna at NMC Summer Conference 2007.
Image courtesy: J0 anna 

CDB Barkley, otherwise known as CogDog (or Alan Levine if you’re Google+ and demand to know his real name), was one of those people.  He worked at the New Media Consortium and was one of the early and tireless supporters for those of us trying to start our own campus projects in virtual worlds, and over the years became one of the bright stars in my online universe – tons of great links, resources, thoughtful blog posts – but also plenty of humorous tidbits, loveable crankiness about this or that, and just plain good stories about living life in this crazy digital age.

When I heard last week that his mother had passed away unexpectedly, it brought back all-too-fresh memories of Dad’s passing, and reminded me again how tenuous life can be – and how very real our relationships developed online can be, too.  I remember how painful Dad’s death was and how comforted I felt that my online friends were thinking of him by thinking of me during that rough time, that his life was being honored by so many people from all over the world really meant a lot to me then and now.

CogDog’s mom, Alyce.  Image courtesy: cogdogblog

I never met CogDog’s mom, but through the ether of the net, my sympathy for his loss is no less real for having met him online, and his beautiful tributes to her on his blog are moving to anyone who has experienced the deep grief of losing a loved one.  More than that, when I think of all of the thousands of people’s lives who have been enriched by knowing Alan, I think all of us in his network, through him, have a deep appreciation for the lady who raised him to be such a generous, caring, good person, too.

Clearly I’m not the only one who felt that way, as some other folks came up with an idea to share his mom’s awesome generosity with #cookielove:

In tribute to Alan Levine’s mom, who passed away unexpectedly last weekend, we’d like to invite you to participate in Cookies for Cogdog. One of the wonderful things that Alan’s mom did was bake chocolate chip cookies every Sunday and then give them away to strangers. This Sunday, September 4th, we’re hoping to get people to follow in her footsteps. Bake some cookies and then brighten a stranger’s day by giving them away.

So I’m heading out to visit my grandmother today to share the #cookielove in honor of CogDog’s mom, in honor of my grandmother who I’m lucky to still be able to visit, and in honor of the power of online friendships and support networks that endure through all of life’s challenges, whether it’s a stressful conference, joyful celebrations, or helping each other through the most painful of times.

Three generations, my mom, my grandma, and me.

Cheers to CogDog and Alyce and to all those sharing the #cookielove today.

Update:  Just got home a bit ago, here are some pix from the day spent with my grandma (we call her Momo) enjoying cookies..


04
Sep 11

Re-Thinking Blogging Part 2: It’s MY Website, After All

Picking up from my last post when the Google+ pseudonymity debacle hit me with an account suspension and made me re-think the value of my personal blog, I’ve been wondering about this weird place I’ve found myself in, where I ended up posting the sanitized, socially approved kind of posts about my professional interests on my personal website, and posting sometimes controversial and personal posts on third-party websites like Twitter and Google+.

How did that happen exactly?  Shouldn’t it really be the other way around?

The more I thought about it, the more I realized it happened slowly and not entirely unconsciously, and it has an awful lot to do with all this online identity business.  I was able to trace it back to at least 2006, when I wrote about the confusion I was feeling as a result of my personal online handle getting tied up with my professional work life:

For many years, the “Fleep” name has been a personal identity. It was only when my involvement in the virtual world of Second Life changed from personal to professional that I realized how separately I had kept my work and personal “net life”. Not that I made any particular effort to keep my real identity secret, I’ve always assumed that anonymity is mostly impossible in this day and age, but that the people who knew me as Fleep and the people who knew me as Chris often weren’t the same people. And after 13+ years of involvement with net communities, goodness knows what I might have written in my early 20s under the Fleep moniker that I’d perhaps not want my boss to see.

And from that point forward, as my various follower/friend counts went up on Twitter and Facebook and Second Life and the zillions of other social networks, as I noticed people like my boss or my boss’ boss “following” me or using the same social networks that I used, the internet felt suddenly very much smaller than it did in the days of BBSs when my online circles in no way shape or form overlapped with my offline circles.  The kind of freedom I used to feel when writing online, for instance to randomly say the “f-word” whenever I felt like it, suddenly didn’t feel quite as appropriate when I knew my mother or people from the university might be reading.

I also got caught up in reading the advice of all kinds of people that I started connecting to on Twitter and elsewhere, the Chris Brogans of the world, who opine frequently and loudly about what I “should” be writing for “my audience” to create my “personal brand”.  (Not to knock Chris, he’s a great guy and a lot of his advice IS good if you’re trying to achieve what he’s achieved..) And following that advice, when I looked at my Twitter followers and subscribers to my blog etc., in terms of sheer numbers, “my audience” seemed to revolve largely around virtual worlds.  So when I had the impulse to write something about, say, local politics or a great recipe I’d found, increasingly the thought would pop up that the people who read this site won’t care about Cincinnati politics or a good recipe and I didn’t want to “dilute my brand”, so I posted less and less about anything other than virtual worlds and education and started taking the other stuff to other sites.

Couple that with the confusion about what’s appropriate to post when “my audience” includes my mother, friends from college, people I’ve met at professional conferences, the guy who used to sit in the cube next to me at work, nevermind my boss and my boss’ boss, and somewhere in there, the fear of what any one of those people might think turned into a self-censor that did a better job of censoring me than Google could ever do.

I bet I’m not the only one who’s found herself in this spot.  I think it’s one of the unfortunate downsides of social media and all of the connectivity that has happened in the last decade, all this overlapping of social circles in ways that defy previous kinds of social organization.  I don’t think we’ve figured out the norms and rules of a society in which our personal lives are so thoroughly ad-mixed and visible to our professional lives and vice versa.  The prudent person realizes that the internet has a long memory and that it’s dangerous to post certain kinds of content where your boss might see it, right? But what happens when the fear of future repercussions that you can’t anticipate becomes so strong that you find yourself unable to write about anything but “safe” topics?

I think that’s what happened.  And I’m kind of tired of feeling afraid to say what I think even on my own website, the only place on the interwebs that’s actually mine.  More than that, I think collectively those of us who’ve helped pioneer these technologies and evangelize about their potential positive effects also have a responsibility to grapple with the negative effects, even if it’s scary sometimes.

So to heck with it.  (I still can’t quite bring myself to type out the “f word”!)  This is notice that I plan to write about all kinds of things and you’re always free to stop reading if you don’t like it.  I’ve also updated the obligatory disclaimer and will say again these are my personal opinions and don’t reflect the views of my employers and etc.

This is MY web site, after all.

Leaders are not what many people think–people with huge crowds following them. Leaders are people who go their own way without caring, or even looking to see whether anyone is following them. “Leadership qualities” are not the qualities that enable people to attract followers, but those that enable them to do without them. The include, at the very least, courage, endurance, patience, humor, flexibility, resourcefulness, determination, a keen sense of reality, and the ability to keep a cool and clear head even when things are going badly. This is the opposite of the “charisma” that we hear so much about.

Hat tip to Eric Rice for the quote, from Caterina Fake’s recent post Make Things.


21
Aug 11

Rethinking Blogging in Light of G+

Initially, I was excited about G+ as an alternative to Facebook, which I mostly boycott because of their horrid ToS and Privacy Policy.  I was an early Twitter user (March 2007) and it’s still useful for broadcasting brief bulletins and updates, for asking questions of your network, etc., but there are times you want to write a little more than 140 characters or share a picture or video and you want it to be convenient for the reader to see your content.

fleep: Thinking twitter is a little creepy and perhaps addictive.. who are all these people and why do I care what they are doing? 09:54 PM March 11, 2007 from web 

When G+ rolled out, I thought YAY finally a useful alternative to Facebook!  I happily circled all my friends and started meeting new people to circle and all was happy in G+ land – until I got suspended for not using my real name.  Nevermind that I’ve been using Gmail for as long as it’s been around and have always had the same name on my account and the plethora of other Google services I use, and the most ironic of all – that I use Fleep Tuque on the net primarily because it’s unique and ranks higher on Google search!

Google search for “Fleep Tuque” are all hits about me, whereas
searching for “Chris Collins” brings up a zillion people who aren’t me.

I’ve written quite a bit on G+ about why pseudonymity should be allowed since my account was reinstated, but I’ve found myself hesitant to post on high profile threads or controversial threads in the worry that my account may be suspended or banned again, and that experience has made me re-think participation on networks where the value I create is primarily hosted on someone else’s site.  Just like with Second Life, it’s easy to get caught up in the excitement of creating and sharing and chatting without thinking of the long term consequences of all your stuff being hosted on someone else’s service.  When they decide to shut down the product or that they suddenly don’t like your name, then what?

My blog, on the other hand, has been around since 2005 – I discovered my first post when re-doing my theme this weekend – and I have backups of all its content.  If Dreamhost goes out of business tomorrow, I’ve got all my content backed up in the cloud and on physical media.  I’m not at the mercy of Google or anyone else to decide that after 6 years of using a service, my name is no longer valid, or the content I post doesn’t meet their standards.

So, for the next while, I think I’ll be creating all my content here and sharing links to it on other services instead of creating content elsewhere and hoping my name or content passes muster based on someone else’s criteria.

Maybe you should re-think your dusty blog too?  😉


18
Aug 11

4chan and /b/: An Analysis of Anonymity and Ephemerality in a Large Online Community – videolectures.net

4chan and /b/: An Analysis of Anonymity and Ephemerality in a Large Online Communityauthor:Michael S. Bernstein, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of Technology, MIT published: Aug. 18, 2011,   recorded: July 2011,   views: 132

via 4chan and /b/: An Analysis of Anonymity and Ephemerality in a Large Online Community – videolectures.net.


14
Jun 11

Down with Gamification! (BOOO) Up with Playful! (YAY)

This might be the best slidedeck I’ve seen all year:

I’ve been thinking and half heartedly blogging about this “gamification” thing for a while now and I’ve seen or read most of the authors he references in the presentation, but I’ve never seen it all tied together quite so nicely before.

For example, I’m generally a fan of Jane McGonigal’s thesis but her stuff is always just a little bit too twee for me and his critique of her “Reality is Broken”finally nailed why – life really is unpredictable and unfair and messy and complex and we can’t whitewash over that no matter how good the design or the intention or how “gamified” we try to make reality.

If you’re at all into game design, or paying attention to the “gamification” trend for online stuff, I think it’s a must see.

Hat tip to Raph Koster (@raphkoster) via twitter, and now following Sebastian Deterding (@dingstweets) too.


03
May 11

Experiencing History Through Twitter and Other Thoughts about the Death of bin Ladin

President and national security team receive updates about the bin Ladin mission.
Image source: White House on Flickr.

I’ve been very surprised about America’s reaction to the death of Osama bin Ladin.

If you had asked me two days ago what I thought people would do if Osama bin Ladin were killed tomorrow, I would have guessed that most Americans wouldn’t care much – that after 10 years of wars, which at this point in the US, mostly only military families and some politicians pay close attention to, and with any sense of unity we felt after 9/11 a faint memory in the bitter and nasty political climate of today, I would have guessed that the average Jane on the street would feel a momentary sense of “finally got him” and that would be the end of it.

I would have been very wrong.  I was really shocked by how emotional people felt. I was shocked by the gleeful and joyous feelings people felt. I didn’t feel joy, I felt.. ok, some faint vindication, triumph over evil and all of that, but mostly I felt terribly sad remembering the horror of what happened on that beautiful blue sky day in September and sadder still at all the death and war and destruction that followed it. Osama bin Ladin was certainly a mass murderer and a zealot and a terrorist – and his death means that he can no longer plan or proselytize or execute any more death and destruction, and for that I _am_ glad. But not joyous.

I also wondered today how much my perception was colored by the experience of learning about it and participating in the immediate reaction on Twitter – which was wildly fast paced and .. words truly fail me. At times it was hysterically funny, the first time you read the “long form death certificate” joke it was funny, by the 50th time not so much. At times it was uncomfortable, or at least I felt uncomfortable with the glee that so many seemed to feel.   And at times it was inspiring, to be part of such an amazingly multi-threaded conversation, with comments whizzing by in English, Spanish, Japanese, Arabic, and more, you had a sense that to experience historical events today is somehow different – with Twitter and Facebook and a cell phone in nearly every pocket, it’s not even that news travels fast, but that our reactions to it travel just as quickly.

Image hat tip @mixed_realities, image source @miguelrios (submitted by pleated-jeans).

From speculation to confirmation to reaction in minutes, and your immediate reaction tempered by the hundreds and thousands of others’ reactions erupting simultaneously. The ones cracking jokes, the ones shouting “GO USA!”, I literally saw calls for bin Ladin’s head on a spike on the #tcot hashtag (not surprising), calls to be reflective, reminders that bin Ladin was just one man and al Qaida is more than one man, remembrances of 9/11.. it was crazy! And some of it very discomfiting.

I was heartened to see others in my Twitter stream expressing discomfort with the celebratory tone, even as I felt conflicted about my own feelings. I wrote:

@annehaines I think part of the “celebration” aspect is that these wars have been SO long SO costly SO complex. A simple victory resonates.

@annehaines And US is divided by so many things, when we can feel unified about something, I think it amplifies the emotion.

After reading more about what happened and reading and listening to all of the voices on the net and in my networks, I think that maybe it’s too simplistic to say that Americans were celebrating the death of Osama bin Ladin. Certainly some were, and it really WAS and IS that simple for many, but in some part I think it was an outpouring of pent up emotions that maybe we didn’t even realize we were feeling.

By my view, the world really did change on September 11th, and it has been a long, brutal, depressing decade since. Whatever innocent naivete I still held at the wise old age of 25 began to crumble as those towers fell and the 10 years since have held many bitter lessons still. Wars that seem unending and against people and ideologies that are complex and don’t lend themselves to simple narratives about “defeating our enemies”. A decade of absolute fiscal corruption and robbery that would have made the robber barons blush. A political system that seems barely functional on the good days and completely ill equipped to address any of the real issues facing our nation. Catastrophes like Katrina from mother nature, and catastrophes of our own making, leaving people without homes and jobs and even those of us who still have both ever fearful that they could disappear tomorrow.

There hasn’t been a whole heck of a lot to celebrate since September 11th and I think the reaction to bin Ladin’s death was less about dancing on one man’s grave and more about the resonance of a simple, understandable victory against at least some small part of all of the tremendous uncertainty and evil in this world.

And I guess that’s ok, or at least it makes the emotion I saw and sometimes felt a little more understandable.

I think the important thing will be to see if in death, the symbol that bin Ladin became in our minds and in the media can become a symbolic closing of that sad chapter in our history. The Arab Spring certainly gives hope that radicalism will give way to revolution of the kind America’s forefathers would understand, and I hope against all hope that the end of these wars in Iraq and Afghanistan will come soon.

As for the rest of it, this explosion of pent up emotion and the rush to cheer about SOMETHING after so long a drought of things to cheer about.. well, it’s partly our own doing we’re in this glum mess. Though the world is complex and we have an important role to play in it, I think we really need to spend some time cleaning up our own house and maybe then we’d have truly joyous reasons to celebrate.


21
Apr 11

Leadership Matters – Praise for Rod Humble’s Keynote at Inventing the Future of Games

In early March, I was honored to be a guest moderator for the Virtual Worlds Educator Roundtable, where I got to interview the folks who make the weekly meetings happen.  It was a really great session with lots of reflections about how far we’ve come in terms of using virtual worlds for education, and lots of brainstorming about where this field is going.

But one of the questions I asked the panel kind of stuck in my mind and I’ve been thinking about it ever since.  I asked if the panel had any thoughts about Linden Lab’s new CEO, Rod Humble (SL: Rodvik Linden), and I was surprised to hear several panelists say that they weren’t following the employees of Linden Lab as closely as they had in the past.  To paraphrase, one of the panelists said something like the “the cult of personality phase” of their watching Linden Lab was over.  I can appreciate that, after last year’s downsizing at the Lab, many of the employees I knew and had spent years developing good working relationships with were gone, and it seems from the outside as if we’re almost dealing with an entirely new company.

Rod Humble in his office at Linden Lab.  Image courtesy New World Notes.

Still, I thought about the panelists’ responses and wondered if I was perpetually in some kind of fan-girl stage of watching the leadership at the Lab for clues and omens about the future of the platform.  Having given it some thought, I don’t think so.  Though I have many criticisms of Second Life as a platform, and of Linden Lab as a company, I still see Second Life as the primary consumer platform in the virtual world space – and as such, I think its leadership matters very much.  For good or ill, the philosophy of its CEO and other senior management can and will have a direct impact on my work, and potentially impact the direction the metaverse takes as a whole.

In that sense, I think it matters quite a lot what those leaders think, and as I’ve watched Rod Humble’s tweets and interactions with the Second Life userbase over the past few months, I’ve been more and more pleased that Second Life is being headed up by someone who seems to be, above all, thoughtful about what virtual worlds are, what impact games have on human behavior, and what the end goal is of our virtual lives.  In sharp contrast to the last CEO, who seemed more focused on monetizing and marketing virtual worlds as an economic tool, Humble appears to genuinely reflect on the same kinds of questions that sometimes keep me up at night.  And I find that comforting.

Humble’s Keynote at Inventing the Future of Games

I was having those thoughts about Humble’s leadership of Second Life (so far) even before I saw his recent keynote at the Inventing the Future of Games conference last week, but after watching the video multiple times, I am even more convinced that the Second Life platform is in better hands.

I should note, the audio quality of this video is not so great (part of the reason I had to watch it over and over) but I’m still grateful for the folks who made it available to those of us who couldn’t attend the conference.    If the audio troubles are too much for you, check out this synopsis on Gamasutra.

 

Asking the Right Questions

It pleases me to know that Humble is thinking about this stuff on a very deep level, and is asking the kinds of moral and ethical questions that I worry often get pushed aside in the pursuit of  making money for shareholders and investors.

Perhaps more importantly, I think he’s asking some of the right questions.   He accepts, as I suspect most people reading this blog do, that games and virtual worlds are an art form, and that games and virtual worlds can and do change people’s behavior.   The real question is – to what purpose?  And as designers and developers of virtual spaces, are we thinking about this enough?

I think it’s extremely important to look at it and say how can we take responsibility as game creators. What games should we ethically build? If you are going to be influencing those [players] you have an enormous weight on your shoulders.”   – Rod Humble at the Inventing the Future of Games Conference

Like Humble, I too hope to see virtual worlds and game worlds do more to explore the issues of power, class, and freedom – and what it means to be human in this increasingly virtual “real” world.  And I hope that this can be an ongoing dialogue  between the leadership at the Lab and the community of users who have invested in expressing their own visions of the future through the Second Life platform.

All too often in the past, it felt as if the Lab’s goals were simply to capitalize on the work of its Residents instead of recognizing that beyond earning a living, most of us are living out our digital lives in pursuit of answers to the same profound questions that govern our real lives.

Many cheers for a CEO who is engaged as deeply in those questions as we are.

 


20
Aug 10

SLCC10: Thoughts on the Other Side

“Are you crazy?”  That was pretty much the sentiment when I told friends in April that I’d decided to help try to pull something, anything, together for this year’s Second Life Community Convention.  The timing, the workload, the politics – for all sorts of reasons it felt like a terrifying commitment.  I’d not attended SLCC in 2009, my grandpa had passed away a few months prior and I didn’t have the heart for it, and my experience as part of the organizing team in Tampa 2008 hadn’t been exactly positive.  But when the phone call came…

Stuffing bags and folding tshirts on Thursday…
Image courtsey Sitearm

The hardest part of organizing something in such a short time frame wasn’t the sleepless nights or ignoring the house cleaning (and friends and family) for weeks on end,  it was the fear that it would all be for nothing.  That no one would show up, that no one would come, or worse that the people who had paid to come would ultimately feel it had been a waste of their time and money.  We stressed about the budget, the program, the venue, the logistics, and all the things that every event planner worries about going wrong, and perhaps even moreso given the shortened time line to nail down all the details.

Conversation the night before the convention over drinks.
What’s Wiz Nordberg saying?  Image courtesy DirkMcKeenan

But more than the logistics, and venue, and schedules, and updating the website and all that .. stuff that goes into making a convention, we were far more worried about something less tangible.  Something invisible that it’s harder to put your finger on, that’s hard to even describe – that amorphous “community spirit” that threads through a diverse group of individual people to weave a sense of belonging together, an identity separate from one’s own that makes you feel a part of something larger.   Was the “community” still out there?  Did they still want to come together in person, and especially after such a difficult roller coaster ride of a year for the platform?

Hanging out with Tomkin Euler, fellow Chilbo resident, and Amulius Lioncourt,
one of the 11th hour in-world builders who did an amazing job.

I can only speak for myself, but I am so thankful that the answer to both questions was “yes” – a resounding, boisterous, defiance in the face of all challenges yes.  Yes, the people who discovered something new about themselves and found each other through this platform called Second Life are still out there, and though many could not come due to timing, cost, or circumstance, enough of us made our way to Boston and engaged in the annual ritual of baring our real life avatars for a weekend of fun, laughter, hopefully some learning, and lots of passionate discussion and debate about the future of the metaverse.  I was too busy to engage in much of it myself, but watching it unfold was a beautiful thing to see..

Stopping by to chat with Olivia Hotshot and AJ Brooks at lunch.
Image courtesy OliviaHotshot

The question I heard so many times over the last few months as we planned the convention is why, if the virtual world is so powerful, do people want to come together in person in the first place?  The answer isn’t so simple, but it has something to do with the fact that those of us living simultaneously in the metaverse and the physical world are living complicated lives.   Life itself has no guidebook, but virtual life has even less of one, and there is something inordinately powerful about being in the presence of hundreds of other pioneers in this space who know on a deep level some of the challenges you yourself have faced.

Laughing hysterically with Beyers Sellers..
Image courtesy Imjsthere4fun

Second Life is a platform, a technology, a tool.   But it gave us a glimpse of the future, and in one way or another has forced all of us who have immersed ourselves deeply to ask fundamental questions with a new perspective – Who am I?  Who is Fleep?  Who do I want to be if I can be anything?  What is real?   What is virtual?  What do all these technological changes mean for the future – for me, for society?  And where is this all going, anyway, this platform called Second Life, and this concept we call the metaverse?  Is it stalling?  Is the vision we shared breaking apart or are we just hitting some stumbling blocks?

AvaCon board meeting at PF Chang’s on Thursday…
Fleep Tuque, Misty Rhodes, Peter Imari, Rhiannon Chatnoir

My personal goal for SLCC was to provide a space for that conversation to take place.  Nothing more, nothing less.  All we needed was a place to sleep, a place to eat, and a place to talk.  It didn’t have to be fancy or out of the box, indeed there wasn’t time for that, and the end result was a very conventional convention with some very unconventionally wonderful people.  I think for this year, that was enough, for us to see each other in the flesh, to know that these deeper questions that drive us to put up with the lag and the deficiencies of the platform are not the result of some madness unique to ourselves, but a madness shared by many to understand what the future holds and hopefully to help shape it.

Hugs from Dirk McKeenan at the Avatar Ball.
Image courtesy Debi Latte

And for all those who helped make the conversation possible this year, in world or in Boston, on the web and in Twitter, I hope you feel as I do on the other side of SLCC10:

The community is as strong as ever.  Second Life, and the people who make it meaningful, aren’t dead by a long shot.

The vagaries of a particular platform are like the vagaries of the weather, something we must deal with but that doesn’t control our destiny unless we let it.

The future of the metaverse is as exciting today as it was five, ten years ago.

I can’t even think too much of next year right now, I’m too tired.  :)   But I hope we can do an even better job facilitating that conversation in 2011.  Thank you to everyone who made it possible and I hope you’ll join us next time around.


16
Jul 10

Interview posted – Discussing Social Media on WVXU’s Impact Cincinnati!

Chris Collins & Chris Brewer in the WVXU Studios

Yesterday I had the pleasure of speaking with Chris Brewer from Northern Kentucky University on WVXU’s Impact Cincinnati show with host Maryann Zeleznik.  Our topic was how new communication tools are impacting our lives and we discussed all the usual suspects like Facebook, Twitter, Foursquare, etc. in addition to the changes iPhones and Android smart phones have brought to the scene since our last show back in July 2009.

From the Impact Cincinnati website:

Topic: How new communications tools are affecting our lives

Millions of people each day now access Facebook, Twitter, MySpace, and other social networking sites, using home computers as well as a rapidly growing array of sophisticated mobile devices that allow anywhere, anytime internet connections.

Guests include:
University of Cincinnati Instructional & Research Computing department IT Analyst Chris Collins
Chris Brewer, a social media consultant for clients such as Apple and the New Media Consortium, Director of Online Technology for NKU’s College of Informatics, and the developer of GrooveRiver.com, a niche social network for Cincinnati musicians.

Listen to the Program

It’s always fun to get a behind the scenes look at our local NPR station studio and I hope we encourage Cincinnati listeners to try out some of the social media offerings that can help expand your personal and professional networks.   Check out the recording here and many thanks to Chris and Maryann for a great conversation about social media!


03
Jun 10

Web 3.0 Semantic Web (video)

Web 3.0 from Kate Ray on Vimeo.

Thanks to Hey Jude: Learning in an Online World for the tip.